GEODE 0.8.5 | Bugfixes


Lots of QoL changes and bugfixes found from some playtest sessions.

Bugfixes
🟒 Client can't see Loot dropped from player inventories, or drop any themselves
🟒  Audio position fixed for clients
🟒  Audio range/falloff fixed
🟒  Client's building placement preview wasn't clearing when placing last item in a stack
🟒  Tower's rotation wasn't updating correctly on Client
🟒  "Show Range" indicator for client wasn't updating to the right size
🟒 Lots of chunks weren't shown for the client
🟒  Client couldnt see XP levels for anything
🟒 Client couldnt dismantle anything
🟒 Different colored Rockys didn't seem to have differing stats
🟒Greatly improved enemy pathing through tight spaces


QoL
🟒  Put requirements for unlocking perks on the perks
🟒 Throwing things out of inventory should throw out of the pickup range
🟒  If haven't placed the core by night 1, Core Health UI shouldn't pop up
🟒 Green highlight when can craft item instead of red
🟒  When opening a chest, your inventory opens
🟒  When pressing E to close inventory again, it closes the chest
🟒  When walking far enough away from the inspected object, it close
🟒  Various art tweaks and 

Balance
🟒 Removed knockback on mobs for now, was kinda op
🟒  Ballista tower rotation speed increased
🟒  Enemy spawn rates increased during night

Files

GEODE_0.8.5.zip 42 MB
1 day ago

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